C&C’s workshops span a spectrum from research-focused, to practitioner-focused, led by people working at the forefront of knowledge and practice. All aim to advance, extend, and share knowledge around creativity and cognition, explore new methods, techniques, and practices, and break new ground by fostering discussions, collaborations, and innovative experiences from different areas.
Tutorials allow C&C attendees to extend their knowledge beyond their current area(s) of expertise. Tutorials explore new methods, techniques, and practices; develop new skills in order to innovate; and inspire participants to pursue new ideas.
Some workshops and tutorials may request potential participants to submit position papers beforehand; see the requirements for the workshop below.
The following workshops and tutorials have been announced. Workshops and tutorials will take place on June 23, 2024. Most will occur at the conference venue; see the listing for details.
Dreamscaping: Supporting Creativity By Drawing Inspiration from Dreams
Full day; Open to all registrants — no applications necessary
Location: Conference Venue
Organizers: Sijia Liu, RAY LC, Kexue Fu, Qian Wan, Pinyao Liu, Jussi Holopainen
(W)E-waste: Creative Making with Rescued Computing Devices
Full day; Open to all registrants — no applications necessary
Location: Human Computer Integration Lab @ U Chicago
Organizers: Jasmine Lu, Ilan Mandel, Wendy Ju, Pedro Lopes
Website: https://we-waste.plopes.org/
Contact: jasminelu@uchicago.edu
E-waste is the largest consumer waste stream in the world today, and proper recycling of e-waste remains difficult. E-waste devices contain many useful parts and components that could be scrapped and creatively integrated into new forms. These include highly expressive and useful materials like sensors, displays, micro-controllers, etc. that are often used across electronics projects. This workshop will bring together a community interested in the creative processes of making with e-waste. Our workshop will combine hands-on activities (tear downs, rapid prototyping, and tutorials) and discuss the challenges and opportunities of creating with wasted electronic material. Participants will also prototype projects by using e-waste parts, with support from workshop organizers and access to a lab space with tools. We invite researchers, practitioners, makers, and artists interested in reusing e-waste to join us for a day of creative unmaking & making. Participants are welcome to bring their own e-waste to tear down and reuse, but e-waste material will also be provided. Additionally, electronics experience/expertise is not needed to participate – all backgrounds are welcome!
Explainable AI for the Arts 2
Full day; Open to all registrants — no applications necessary
Location: Conference Venue
Organizers: Nick Bryan-Kinns, Corey Ford, Shuoyang Zheng, Helen Kennedy, Alan Chamberlain, Makayla Lewis, Drew Hemment, Zijin Li, Wu Qiong, Lanxi Xiao, Gus Xia, Jeba Rezwana, Michael Clemens, Gabriel Viglienson
Website: https://xaixarts.github.io/2024
Contact: shuoyang.zheng@qmul.ac.uk
This second workshop on eXplainable AI for the Arts (XAIxArts) brings together a community of researchers and creative practitioners in Human-Computer Interaction (HCI), Interaction Design, AI, explainable AI (XAI), and Digital Arts to explore the role of XAI for the Arts. XAI is a core concern of Human-Centred AI and relies heavily on HCI techniques to explore how to make complex and difficult-to-understand AI models more understandable to people. Our first workshop explored the landscape of XAIxArts and identified emergent themes. To move the discourse on XAIxArts forward and to contribute to Human-Centred AI more broadly this workshop will: i) bring researchers together to expand the XAIxArts community; ii) collect and critically reflect on current and emerging XAIxArts practice; iii) co-develop a manifesto for XAIxArts; iv) co-develop a proposal for an edited book on XAIxArts; v) engage with the wider discourse on Human-Centred AI.
Tutorial: Building Creative Confidence through Human Centered Design
Half day tutorial; Open to all registrants — no applications necessary
Location: Conference Venue
Organizers: Sidney Sprunger, Miriam Salah
Website: https://scd-buildingcreativeconfidencethroughhcd.weebly.com/
Contact: sidneys4@illinois.edu
This tutorial will be based on building creative confidence through Human Centered Design. The tutorial seeks to bust myths about creativity through providing participants tools to boost their confidence regardless of previous experience. Through exploring Human-Centered Design, participants will leave having a deeper understanding of ideation and the ability to release the creative spark inside each of us.